Roles:
Programmer (Enemy Behavior)
Animator Importer
Video Editor (Trailer)

This game was made by a team of five for my Game Production I class. I worked on the game design and programming, specifically programming how the enemies worked.
Jampocalypse is a rhythm-game. You must destroy the aliens coming from four directions by pressing the correct direction in time to the music. There are three types of aliens, with a disappearing worm, and a two-hit tank.
The game is quite a bit longer than the games I made before. Originally, the people making the enemy layouts for each level made them way too hard. I suggested that we move these hard versions of the levels into a second mode, which was later dubbed "Invasion! Mode". Due to this, the game has eight levels, and the final levels are extremely difficult.
To play all levels, hold Z on the level select screen!