Ratastrophe was made for the Crossplay Game Jam. Me and a team of eight others had 48 hours to make a game under the theme "Way out". My team featured members from Bradley University and the University of Wisconsin-Whitewater! I worked on making levels, specifically Levels 2, 4, and 7.
Ratastrophe is a kiazo-style puzzle game. The rule going in is that there are no rules! We broke every game design rule we could, from reusing assets for buttons on doors, or removing the player's ability to move.